Words for the Speed Curating exercise

Collaboration and participation
Appropriation
Corporate parody
Hackers and hacktivism
Interventions
Identity / Post-humanism
Telepresence and surveillance
Data Mining / data visualization
Service / open access
Immediacy, Hypermediacy, and Remediation
Generativity
Non-linearity / Hypertext
Virtual Reality / disembodiment
Intellectual property / corporate control
Interactivity / tangible or psychological
Leapfrogging / functional

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